Chuck Skoda shared a link today from Austin Kleon featuring some very interesting things that he has learned in his time as being an artist. The article is written in the point of view of himself talking to his past self which is very similar to my 12 Tips to Starting Game Designers. He raises some very interesting things which I feel can be directly applied to game and level design. For purposes of conversation I will assume that you have already read the article and if you haven’t you may do so here.
Don’t worry, I’ll be here when you get back…. Back? Awesome.