Archive for 'Unity'

Ouya Jam – Create Games

Posted at Jan 10, 2013 | Posted in  Game Design, Programming, Unity | By John P. Doran | No comments

For those who have not been listening or reading game news, the Ouya is a Android game console meant to be played on televisions. It ran a very successful Kickstarter (which I backed) and it looks like people are starting to see the consoles in the wild. When it was first announced I said, “Yeah,Read more

Unity/uScript – 2 Day Rhythm Game Prototype

Posted at Apr 10, 2012 | Posted in  Programming, Unity | By John P. Doran | No comments

Life has been crazy busy on my end. Taking classes as well as working can definitely take a toll on someone, but I recently found some time to take a short break and create a prototype Rhythm game using Unity and uScript ( which I totally think is amazing and if you are familiar withRead more

Tron and Other Game News

Posted at Dec 17, 2010 | Posted in  Game Design, Level Design, Unity, Unreal | By John P. Doran | No comments

Just got back from seeing the new Tron movie and I must say I was thoroughly impressed with it. I won’t do a full on review of it, but I feel for entertainment it is a good movie as long as you go in with the expectation of just having fun and not looking forRead more

FlowShooter Avaliable for Download!

Posted at Dec 12, 2010 | Posted in  Game Design, Psychology, Unity | By John P. Doran | No comments

As some of you may know, I have been working with the idea of dynamically changing games based on player’s skill level a lot this year. While I can appreciate the idea of player skill and how playing games more make you better at them, there is such a wide variety of player skill levelsRead more