Flash – Casual RPG Battle System Concept
When I first started to learn flash I came up with the idea of what an RPG Battle System would best be like for the more casual gamer. I came to the idea of using different abilities that you could earn while playing the game and could hook them up to create combination of skills so I decided to program it as a learning exercise. Enemies and abilities are loaded in at runtime from XML files making the game easily editable without touching the game’s code while making it easy to balance and tweak abilities.I want to give a shoutout to Kim Bartlett for allowing me to use her drawlings for the enemies in the game and Scott Billings for providing music.
If you are interested in playing the battle system you can do so in your browser here.