As of late I have been working on my new game with Team Smiley and I finally think we’ll soon be able to show what I have been working so hard on for the past few weeks. With Team Smiley we’ve focused on having our game be as fun as it possibly could be, looking at the more retro way games were done while also being focused on using multiplayer in order to bring back the social gaming that board games are known so well for. Mose of the team has been focused on creating tools that can be used in order to create many different types of games and can be used by other designers in order to create games. I’m on the team to show just what the engine can do as well as guiding the team on what types of things that designers need as well as how the interface should handle. Tonight we’ll be finishing it up for our first playable and tomorrow I should have some video and more info on the place of our game Lunaris is at. Stay tuned, I’ll have some more soon.