Culina: Hands in the Kitchen casts the player in the role of managing their very own restaurant, creating recipes while maintaining relationships and is a commercial title which was successfully funded via Kickstarter!
Creative Director – Team of ~10
Created documentation and programmed gameplay systems, game modes, and scripted events of a visual novel/casual game hybrid
Ran a successful Kickstarter campaign to port the game to Unity for additional gameplay/graphical enhancements
Coordinated team of ~10, liaising with artists, programmers, and writers to achieve a cohesive vision of project
Leveraged different programming APIs and implemented custom features