Built over the course of a week using the Dungeon Defenders (UDK) Development Kit. I was able to use the assets provided by the game in order to create an exterior level within the game.

Being able to use and work with  the DD SDK was an invaluable experience being able to study the different aspects of it and work within a framework created by a small team and emulating the creative uses of their meshes and layouts to create a level that uses existing assets in new ways.

The interior required a lot of work to work correctly as the way cameras changed based on tower placement caused a lot of problems bot overall the editor was a joy to work with and quite easy to get working with if you are familiar with UDK and something I would enjoy working on again should I have free time.