C++ game designer on a team of 7, building a competitive 2D racing platformer Players are cast into keeping the world away from total darkness in a 2D Platforming world. Dynamic lighting turns the world darker as you play making each level a race against the darkness. Drop in/out support makes it possible for anyoneRead more



23 May `09 / /

Players assume the role of the Time Interface Manipulator Build E (Tim-E for short), a robot with the unique ability to manipulate time. This 2D platformer has a full-featured combat system with the twist of time travel. Game Flow The game consists of a variety of different levels each showcasing something that can be doneRead more