For the past few months I have been working as a teammate for the Unreal Demolition mod in UDK with my good friend Dan Weiss as a level designer. As I have been working on the levels I have been posting up the work in progress talking through my method and why I’ve made changes to the projects as well as how I do iteration on projects. This page will serve as a point to see the most up to date levels I have been working on. To see the works in progress please look here.
UD – Sunken Road
UDSU – Plant
Epicurean Room – Art History Project
The following images were created in UDK using assets provided with the base level included with UDK in order to text skills as a mesher in around 4 hours time.