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Hey guys,

I’ve recently gotten the opportunity to organize a giveaway of my latest book (pictured below) from the wonderful guys at Packt Publishing!

Five lucky readers will get a chance to win print copies of the latest book I wrote, Mastering UDK Game Development (see my post about the book here). Keep reading to find out how you can be one of the Lucky Winners!

All you need to do is head on over to the book page (Mastering UDK Game Development) and look through the product description of the book and drop a line via e-mail to let us know what interests you the most about this book. It’s that simple.

The deadline for emailing this in is the 31st of April and I will then be picking five emails (please send your emails at john@johnpdoran.com), the senders of which will receive a print copy of the book! You should find this book very useful if you’re interested in the Unreal engine for advanced game development so here’s a chance to have a copy of it for free.

You can see more details about the book here.

  Posts

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November 11th, 2014

Unity Game Development Blueprints Released!

My fifth title, and first Unity title, is now out! In this book I took feedback from my previous books […]

May 6th, 2014

Video Series UDK Game Development Released!

My fourth title published by Packt is now out! Unlike previous entries this is a video series and delves into […]

December 17th, 2013

Benefits and drawbacks of using Kismet

As with any job it is important to use the tool that is appropriate for it. UDK provides three ways […]

November 20th, 2013

Types of Collision in UDK

As you may know, a lot of the interactivity from games comes from the ability to have objects interact with […]

August 19th, 2013

Guest appearance on CrunchCast

Recently I had the privilege to talk to Chris Holden on CrunchCast about myself, my books, and Unreal in general. […]

August 18th, 2013

Getting Started with UDK – UnrealScript

This post will be the most useful for those who have already read or are currently reading my latest book, […]

June 8th, 2013

Flash 101: An Introduction

As you begin your project, there may be many new panels and areas that are yours to use.   Stage […]

June 8th, 2013

Setting up Flash CS6 to use Scaleform with UDK

Currently, I am in the middle of writing my third book with Packt Publishing, this book on creating a single project over […]

April 18th, 2013

Win Free Copies of my new book, Mastering UDK Game Development!

Hey guys, I’ve recently gotten the opportunity to organize a giveaway of my latest book (pictured below) from the wonderful […]

March 27th, 2013

Article Published on YinPress

YinPress has recently published this article about how to backup your WordPress site. Over the course of the article I go […]