Bombshell
Lead UI Programmer for a team of ~25 on an isometric action role-playing game for PC and consoles developed by Interceptor Entertainment
- Platform: Windows, Playstation 4, Xbox One
- Game Engine: Unreal Engine 3
- Programming Language: Actionscript 3/Unrealscript/Kismet/C++
- Download: Steam
Bombshell is an isometric action role-playing game for PC and consoles developed by Interceptor Entertainment.
Bomb disposal technician turned mercenary for hire, Shelly “Bombshell” Harrison must strong-arm her way across 4 planets in an Unreal Engine-powered galactic adventure to rescue the president from an apocalyptic alien threat. With out-of-this-world enemies, a never-before-seen arsenal of devastating weaponry and a host of genre-crossing mechanics, Bombshell is set to blow you away.
My Role
Lead UI Programmer - Team of ~25
- Developed and implemented the logic and flow for in-game UI including localization support
- Implemented majority of communication between Scaleform (ActionScript 3) and Unreal Engine
- Worked with UI artists and designers to develop UI elements adjusting based on of player/director’s feedback