Bombshell

Lead UI Programmer for a team of ~25 on an isometric action role-playing game for PC and consoles developed by Interceptor Entertainment

  • Platform: Windows, Playstation 4, Xbox One
  • Game Engine: Unreal Engine 3
  • Programming Language: Actionscript 3/Unrealscript/Kismet/C++
  • Download: Steam

Bombshell is an isometric action role-playing game for PC and consoles developed by Interceptor Entertainment.

Bomb disposal technician turned mercenary for hire, Shelly “Bombshell” Harrison must strong-arm her way across 4 planets in an Unreal Engine-powered galactic adventure to rescue the president from an apocalyptic alien threat. With out-of-this-world enemies, a never-before-seen arsenal of devastating weaponry and a host of genre-crossing mechanics, Bombshell is set to blow you away.

Bombshell Gameplay

My Role

Lead UI Programmer - Team of ~25

  • Developed and implemented the logic and flow for in-game UI including localization support
  • Implemented majority of communication between Scaleform (ActionScript 3) and Unreal Engine
  • Worked with UI artists and designers to develop UI elements adjusting based on of player/director’s feedback